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Even More Games Trainers Play

ISBN-10: 0070464146

ISBN-13: 9780070464148

Edition: 1994

Authors: Edward E. Scannell, John W. Newstrom

List price: $40.00
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Description:

Announcing the fourth and newest edition to the best-selling training games series of all time! In Even More Games Trainers Play, Edward Scannell and John Newstrom pick up where they left off in previous Games Trainers Play guides. Inside you'll find fully-explained, ready-to-use: Icebreakers Brainteasers Problem-solvers Session closers Using this guide you'll learn to target the skills you need to teach most: Communication Listening Presentation Leadership Creative problem-solving And more! Each game can be played in under 30 minutes and implemented at little or no cost. What's more, this edition focuses in on today's "hot topics" of team building, quality initiatives and quality in…    
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Book details

List price: $40.00
Copyright year: 1994
Publisher: McGraw-Hill Education
Publication date: 5/22/1994
Binding: Paperback
Pages: 352
Size: 8.40" wide x 10.90" long x 1.05" tall
Weight: 2.112
Language: English

Publisher's Note
Preface
About the Authors:
Edward E. Scannell
John W. Newstrom
Climate Setting and Icebreakers
A River Runs Near It
Getting To Know You
Let Me Introduce You
Meet 'N Greet
Name That Tune!
The Great Pretender
The Hat Parade
Where Am I From?
Communication
A Picture Is Worth A Thousand Words
Say What?
Take This Job
The I's Have It!
Conference Leadership
Candid Camera
Does A Straight Beat A Flush?
Let's Play Cards
Who Am I? Who Is S/He?
Creative Problem Solving
Creative People I Have Known
Creativity Not Spoken Here
How Sharp Are You?
Idea-Spurring Questions
Joe Doodlebug
Pipe Dreams
Please Pass The Problems
The Problem-Solving Wheel
Customer Orientation
How Fast Is Fast?
How Good Is 99.9%?
Know Your Customer
Learning and Transfer of Training
Aren't Games Wonderful?
Expectations Fulfilled
Find-A-Word Review
Give Me A Hand!
If You Want My Opinion
I'm Gonna Write Myself A Letter
It's Time To Say Goodbye
Now In The Real World We
Placing The Program In Jeopardy
Quickie Review
The Alphabet Review
The Wheel Of Fortune
Top Ten Review
Win, Place, Show, Or What?
Memory Challenges and Brainteasers
Brainteasers (IQ Tests)
Managerial Literacy: The Acronym Test
More On Oxymorons
Playing With Matches
The Top Ten: Best Cities For Business
The Top Ten: Company-Paid Holidays
The Top Ten: Down-sizers
The Top Ten: U.S. Industrial Corporations
The Top Ten: Managerial Time-Wasters
The Top Ten: Participant Lessons
The Top Ten: Reasons Why People Get Fired
The Top Ten: Relocation Reasons
The Top Ten: Small Business Concerns
Paradigm-Breaking and Change
Change The Picture and The Paradigm
Don't Push Me!
Let's Get Moving!
Managing Change
The 10 Percent Stretch
Who Are These People?
Zip Up Your Zip Codes; Dial Your Phone
Presentation Tools
Beginnings And Endings
Glad To Meet You - Sort Of
K.I.S.S.: Keep It Simple, Silly
Musical Audiences
Something In The Air
The Great Glossary Search
Will The Real Mr./Ms. Jones Stand Up?
Self-Concept
I Like Me Because
I'm OK, I Really Am!
Mind Over Body
My Novel Life
Success and Leadership
It's Poker Time!
Leadership Pre-Post Test
Success Is
Traits Of Leadership
Value Added
Where's The Fire?
Teambuilding and Groups
Anything I Can Do, We Can Do Better
Famous Females
Jigsaw Team-building
So Much In Common
The Jigsaw Puzzle
The Joy Of Six
Toxic Waste Dump
We Need You!
Help Wanted!