| |
| |
Preface | |
| |
| |
Acknowledgements | |
| |
| |
Introduction: From WOW to Now and Beyond | |
| |
| |
The e- Was for Entropy | |
| |
| |
So, Where Are We Now? | |
| |
| |
How Did We Get Here? | |
| |
| |
Where Are We Going? | |
| |
| |
Who's King of the Castle? | |
| |
| |
The Learner Rules | |
| |
| |
| |
Cater to the Learner | |
| |
| |
Strive for Learner-Centered Learning | |
| |
| |
Catering to the Learner | |
| |
| |
The Art of Learning | |
| |
| |
Understand What Learners Want to Learn | |
| |
| |
Understand How Learners Want to Learn | |
| |
| |
Understand When and Where Learners Want to Learn | |
| |
| |
Asynchronous versus Synchronous E-Learning | |
| |
| |
| |
Achieve Buy-in | |
| |
| |
Create Executive Stakeholders | |
| |
| |
Make the Business Case for Online Learning | |
| |
| |
Weave Online Learning throughout the Enterprise | |
| |
| |
Foster a Learning-Friendly Environment | |
| |
| |
Tie It All Together with an LMS | |
| |
| |
The Nuts and Bolts of an LMS | |
| |
| |
| |
Save Time and Money | |
| |
| |
Capitalize on Built-in Time/Money Savings | |
| |
| |
At What Price | |
| |
| |
Are All These Claims True? | |
| |
| |
Online Learning--Money | |
| |
| |
Online Learning--Time | |
| |
| |
Online Learning Makes Money? | |
| |
| |
How to Capitalize on E-learning | |
| |
| |
| |
Tame the Technology | |
| |
| |
Understand the Technology (It's Not That Tough) | |
| |
| |
Are You Managing the System or Is It Managing You? | |
| |
| |
Creating Training That People Can Use | |
| |
| |
Creating Training That People Will Use | |
| |
| |
| |
Orchestrate the Three Sides of Design | |
| |
| |
Focus on All Three Sides of Design--Technical Aesthetic, and Learning | |
| |
| |
Realize Technical, Graphic, and Learning Designers Attended Different Classrooms | |
| |
| |
Appreciate the Integration of Technology and Graphic Design | |
| |
| |
When to Use Graphics | |
| |
| |
When Not to Use Graphics | |
| |
| |
Let the Trainers Take the Lead | |
| |
| |
Peer to Peer, or Everyone's a Trainer | |
| |
| |
Think Chunky--Object-Oriented Learning | |
| |
| |
RIOs and RLOs | |
| |
| |
Open Season | |
| |
| |
| |
Think Globally; Learn Locally | |
| |
| |
Respect the World: Languages, Cultures, and Customs | |
| |
| |
Embrace Cross-Cultural Functionality | |
| |
| |
Globalization and Localization Trends | |
| |
| |
Tips for Localizing E-learning | |
| |
| |
Trends for the Future | |
| |
| |
It's Called World Wide Web for a Reason | |
| |
| |
| |
Partner with Purpose and Passion | |
| |
| |
Preparing to Partner | |
| |
| |
What Successful Partnerships Are | |
| |
| |
What Successful Partnerships Do | |
| |
| |
How to Avoid Accidental Partnerships | |
| |
| |
Rehearsal | |
| |
| |
How to Avoid Porcupine Partnerships | |
| |
| |
Passion | |
| |
| |
Epilogue: What to Do Now? | |
| |
| |
What Works for You | |
| |
| |
E-Learning Isn't the Next Big Thing--It's the Now Big Thing | |
| |
| |
Remember, E-learning Is an Art, Not a Science | |
| |
| |
Endnotes | |
| |
| |
Bibliography | |
| |
| |
Glossary | |
| |
| |
Index | |
| |
| |
About the Authors | |